#include "third_party/blink/renderer/core/xlink_names.h"
#include <memory>
#include <iterator>
#include "third_party/blink/renderer/platform/wtf/static_constructors.h"
#include "third_party/blink/renderer/platform/wtf/std_lib_extras.h"
#include "third_party/blink/renderer/platform/wtf/text/string_hasher.h"
namespace blink {
namespace xlink_names {
DEFINE_GLOBAL(…);
void* attr_storage[kAttrsCount * ((sizeof(QualifiedName) + sizeof(void *) - 1) / sizeof(void *))];
const QualifiedName& kActuateAttr = …;
const QualifiedName& kArcroleAttr = …;
const QualifiedName& kHrefAttr = …;
const QualifiedName& kRoleAttr = …;
const QualifiedName& kShowAttr = …;
const QualifiedName& kTitleAttr = …;
const QualifiedName& kTypeAttr = …;
std::unique_ptr<const QualifiedName*[]> GetAttrs() { … }
void Init() { … }
}
}