chromium/third_party/blink/renderer/core/svg/svg_transform_distance.cc

/*
 * Copyright (C) 2007 Eric Seidel <[email protected]>
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public License
 * along with this library; see the file COPYING.LIB.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 */

#include "third_party/blink/renderer/core/svg/svg_transform_distance.h"

#include <math.h>

#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
#include "third_party/blink/renderer/platform/wtf/math_extras.h"
#include "ui/gfx/geometry/point_f.h"
#include "ui/gfx/geometry/size_f.h"

namespace blink {

SVGTransformDistance::SVGTransformDistance()
    :{}

SVGTransformDistance::SVGTransformDistance(SVGTransformType transform_type,
                                           float angle,
                                           float cx,
                                           float cy,
                                           const AffineTransform& transform)
    :{}

SVGTransformDistance::SVGTransformDistance(
    const SVGTransform* from_svg_transform,
    const SVGTransform* to_svg_transform)
    :{}

SVGTransformDistance SVGTransformDistance::ScaledDistance(
    float scale_factor) const {}

SVGTransform* SVGTransformDistance::AddSVGTransforms(const SVGTransform* first,
                                                     const SVGTransform* second,
                                                     unsigned repeat_count) {}

SVGTransform* SVGTransformDistance::AddToSVGTransform(
    const SVGTransform* transform) const {}

float SVGTransformDistance::Distance() const {}

}  // namespace blink