#include "third_party/blink/renderer/core/svg/svg_tree_scope_resources.h"
#include "third_party/blink/renderer/core/dom/element.h"
#include "third_party/blink/renderer/core/dom/tree_scope.h"
#include "third_party/blink/renderer/core/svg/svg_resource.h"
#include "third_party/blink/renderer/platform/wtf/text/atomic_string.h"
namespace blink {
SVGTreeScopeResources::SVGTreeScopeResources(TreeScope* tree_scope)
: … { … }
LocalSVGResource* SVGTreeScopeResources::ResourceForId(const AtomicString& id) { … }
LocalSVGResource* SVGTreeScopeResources::ExistingResourceForId(
const AtomicString& id) const { … }
void SVGTreeScopeResources::ProcessCustomWeakness(const LivenessBroker& info) { … }
void SVGTreeScopeResources::Trace(Visitor* visitor) const { … }
}