#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_TESTING_WAIT_FOR_EVENT_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_TESTING_WAIT_FOR_EVENT_H_
#include "base/run_loop.h"
#include "third_party/blink/renderer/core/dom/events/native_event_listener.h"
#include "third_party/blink/renderer/platform/heap/collection_support/heap_vector.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
#include "third_party/blink/renderer/platform/heap/member.h"
namespace blink {
class Event;
class EventTarget;
class WaitForEvent : public NativeEventListener { … };
}
#endif