#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_TIMING_LARGEST_CONTENTFUL_PAINT_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_TIMING_LARGEST_CONTENTFUL_PAINT_H_
#include "base/time/time.h"
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/dom/element.h"
#include "third_party/blink/renderer/core/timing/performance_entry.h"
#include "third_party/blink/renderer/platform/wtf/casting.h"
namespace blink {
class CORE_EXPORT LargestContentfulPaint final : public PerformanceEntry { … };
template <>
struct DowncastTraits<LargestContentfulPaint> { … };
}
#endif