#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_TIMING_LAYOUT_SHIFT_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_TIMING_LAYOUT_SHIFT_H_
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/dom/dom_high_res_time_stamp.h"
#include "third_party/blink/renderer/core/timing/layout_shift_attribution.h"
#include "third_party/blink/renderer/core/timing/performance_entry.h"
#include "third_party/blink/renderer/platform/heap/collection_support/heap_vector.h"
#include "third_party/blink/renderer/platform/wtf/casting.h"
namespace blink {
class CORE_EXPORT LayoutShift final : public PerformanceEntry { … };
template <>
struct DowncastTraits<LayoutShift> { … };
}
#endif