chromium/third_party/blink/renderer/core/timing/layout_shift_attribution.cc

// Copyright 2020 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "third_party/blink/renderer/core/timing/layout_shift_attribution.h"

#include "third_party/blink/renderer/bindings/core/v8/script_value.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_object_builder.h"
#include "third_party/blink/renderer/core/dom/node.h"
#include "third_party/blink/renderer/core/geometry/dom_rect_read_only.h"
#include "third_party/blink/renderer/core/timing/performance.h"

namespace blink {

// static
LayoutShiftAttribution* LayoutShiftAttribution::Create(
    Node* node,
    DOMRectReadOnly* previous,
    DOMRectReadOnly* current) {}

LayoutShiftAttribution::LayoutShiftAttribution(Node* node,
                                               DOMRectReadOnly* previous,
                                               DOMRectReadOnly* current)
    :{}

LayoutShiftAttribution::~LayoutShiftAttribution() = default;

Node* LayoutShiftAttribution::node() const {}

Node* LayoutShiftAttribution::rawNodeForInspector() const {}

DOMRectReadOnly* LayoutShiftAttribution::previousRect() const {}

DOMRectReadOnly* LayoutShiftAttribution::currentRect() const {}

ScriptValue LayoutShiftAttribution::toJSONForBinding(
    ScriptState* script_state) const {}

void LayoutShiftAttribution::Trace(Visitor* visitor) const {}

}  // namespace blink