#include "third_party/blink/renderer/core/timing/performance_long_task_timing.h"
#include "third_party/blink/renderer/bindings/core/v8/idl_types.h"
#include "third_party/blink/renderer/bindings/core/v8/to_v8_traits.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_object_builder.h"
#include "third_party/blink/renderer/core/frame/dom_window.h"
#include "third_party/blink/renderer/core/performance_entry_names.h"
#include "third_party/blink/renderer/core/timing/task_attribution_timing.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
namespace blink {
PerformanceLongTaskTiming::PerformanceLongTaskTiming(
double start_time,
int duration,
const AtomicString& name,
const AtomicString& culprit_type,
const AtomicString& culprit_src,
const AtomicString& culprit_id,
const AtomicString& culprit_name,
DOMWindow* source)
: … { … }
PerformanceLongTaskTiming::~PerformanceLongTaskTiming() = default;
const AtomicString& PerformanceLongTaskTiming::entryType() const { … }
PerformanceEntryType PerformanceLongTaskTiming::EntryTypeEnum() const { … }
TaskAttributionVector PerformanceLongTaskTiming::attribution() const { … }
void PerformanceLongTaskTiming::BuildJSONValue(V8ObjectBuilder& builder) const { … }
void PerformanceLongTaskTiming::Trace(Visitor* visitor) const { … }
}