#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_TIMING_PERFORMANCE_LONG_TASK_TIMING_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_TIMING_PERFORMANCE_LONG_TASK_TIMING_H_
#include "third_party/blink/renderer/core/timing/performance_entry.h"
#include "third_party/blink/renderer/platform/heap/collection_support/heap_vector.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
#include "third_party/blink/renderer/platform/wtf/forward.h"
#include "third_party/blink/renderer/platform/wtf/text/wtf_string.h"
namespace blink {
class TaskAttributionTiming;
TaskAttributionVector;
class PerformanceLongTaskTiming final : public PerformanceEntry { … };
}
#endif