#include "third_party/blink/renderer/core/timing/time_clamper.h"
#include "base/bit_cast.h"
#include "base/rand_util.h"
#include <cmath>
namespace blink {
namespace {
const int64_t kTenLowerDigitsMod = …;
}
TimeClamper::TimeClamper() : … { … }
base::TimeDelta TimeClamper::ClampTimeResolution(
base::TimeDelta time,
bool cross_origin_isolated_capability) const { … }
inline double TimeClamper::ThresholdFor(int64_t clamped_time,
int resolution) const { … }
inline double TimeClamper::ToDouble(uint64_t value) { … }
inline uint64_t TimeClamper::MurmurHash3(uint64_t value) { … }
}