#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_TIMING_WINDOW_PERFORMANCE_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_TIMING_WINDOW_PERFORMANCE_H_
#include <optional>
#include "base/time/time.h"
#include "third_party/blink/public/mojom/timing/resource_timing.mojom-blink-forward.h"
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/events/pointer_event.h"
#include "third_party/blink/renderer/core/execution_context/execution_context_lifecycle_observer.h"
#include "third_party/blink/renderer/core/frame/performance_monitor.h"
#include "third_party/blink/renderer/core/page/page_visibility_observer.h"
#include "third_party/blink/renderer/core/timing/event_counts.h"
#include "third_party/blink/renderer/core/timing/memory_info.h"
#include "third_party/blink/renderer/core/timing/performance.h"
#include "third_party/blink/renderer/core/timing/performance_entry.h"
#include "third_party/blink/renderer/core/timing/performance_event_timing.h"
#include "third_party/blink/renderer/core/timing/performance_navigation.h"
#include "third_party/blink/renderer/core/timing/performance_timing.h"
#include "third_party/blink/renderer/core/timing/performance_timing_for_reporting.h"
#include "third_party/blink/renderer/core/timing/responsiveness_metrics.h"
#include "third_party/blink/renderer/platform/heap/collection_support/heap_vector.h"
#include "third_party/blink/renderer/platform/wtf/wtf_size_t.h"
namespace viz {
struct FrameTimingDetails;
}
namespace blink {
class AnimationFrameTimingInfo;
class CORE_EXPORT WindowPerformance final : public Performance,
public PerformanceMonitor::Client,
public ExecutionContextClient,
public PageVisibilityObserver { … };
}
#endif