#include "third_party/blink/renderer/core/workers/parent_execution_context_task_runners.h"
#include "base/synchronization/lock.h"
#include "base/task/single_thread_task_runner.h"
#include "third_party/blink/public/platform/task_type.h"
#include "third_party/blink/renderer/core/execution_context/execution_context.h"
#include "third_party/blink/renderer/platform/scheduler/public/thread_scheduler.h"
namespace blink {
ParentExecutionContextTaskRunners* ParentExecutionContextTaskRunners::Create(
ExecutionContext& context) { … }
ParentExecutionContextTaskRunners::ParentExecutionContextTaskRunners(
ExecutionContext& context)
: … { … }
scoped_refptr<base::SingleThreadTaskRunner>
ParentExecutionContextTaskRunners::Get(TaskType type) { … }
void ParentExecutionContextTaskRunners::Trace(Visitor* visitor) const { … }
void ParentExecutionContextTaskRunners::ContextDestroyed() { … }
}