#include "third_party/blink/renderer/modules/accessibility/ax_range.h"
#include "third_party/blink/renderer/core/dom/document.h"
#include "third_party/blink/renderer/modules/accessibility/ax_object.h"
namespace blink {
AXRange::AXRange(const AXPosition& start, const AXPosition& end)
: … { … }
AXObject* AXRange::CommonAncestorContainer() const { … }
bool AXRange::IsCollapsed() const { … }
bool AXRange::IsValid() const { … }
AXRange AXRange::RangeOfContents(const AXObject& container) { … }
String AXRange::ToString() const { … }
bool operator==(const AXRange& a, const AXRange& b) { … }
bool operator!=(const AXRange& a, const AXRange& b) { … }
std::ostream& operator<<(std::ostream& ostream, const AXRange& range) { … }
}