chromium/third_party/blink/renderer/modules/accessibility/blink_ax_tree_source.cc

// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "third_party/blink/renderer/modules/accessibility/blink_ax_tree_source.h"

#include <stddef.h>

#include <algorithm>
#include <set>

#include "base/containers/contains.h"
#include "base/memory/ptr_util.h"
#include "build/build_config.h"
#include "build/chromeos_buildflags.h"
#include "third_party/blink/renderer/core/frame/local_frame.h"
#include "third_party/blink/renderer/core/html/html_head_element.h"
#include "third_party/blink/renderer/core/html/html_link_element.h"
#include "third_party/blink/renderer/core/html/html_meta_element.h"
#include "third_party/blink/renderer/core/html/html_script_element.h"
#include "third_party/blink/renderer/core/html/html_title_element.h"
#include "third_party/blink/renderer/modules/accessibility/ax_object.h"
#include "third_party/blink/renderer/modules/accessibility/ax_object_cache_impl.h"
#include "third_party/blink/renderer/modules/accessibility/ax_selection.h"
#include "third_party/blink/renderer/platform/heap/collection_support/heap_deque.h"
#include "ui/accessibility/ax_common.h"
#include "ui/accessibility/ax_enum_util.h"
#include "ui/accessibility/ax_role_properties.h"
#include "ui/accessibility/ax_tree_id.h"
#include "ui/gfx/geometry/transform.h"
#include "ui/gfx/geometry/vector2d_f.h"

namespace blink {

BlinkAXTreeSource::BlinkAXTreeSource(AXObjectCacheImpl& ax_object_cache,
                                     bool truncate_inline_textboxes)
    :{}

BlinkAXTreeSource::~BlinkAXTreeSource() = default;

static ax::mojom::blink::TextAffinity ToAXAffinity(TextAffinity affinity) {}

void BlinkAXTreeSource::Selection(
    const AXObject* obj,
    bool& is_selection_backward,
    const AXObject** anchor_object,
    int& anchor_offset,
    ax::mojom::blink::TextAffinity& anchor_affinity,
    const AXObject** focus_object,
    int& focus_offset,
    ax::mojom::blink::TextAffinity& focus_affinity) const {}

static ui::AXTreeID GetAXTreeID(LocalFrame* local_frame) {}

bool BlinkAXTreeSource::GetTreeData(ui::AXTreeData* tree_data) const {}

void BlinkAXTreeSource::Freeze() {}

void BlinkAXTreeSource::Thaw() {}

const AXObject* BlinkAXTreeSource::GetRoot() const {}

const AXObject* BlinkAXTreeSource::GetFocusedObject() const {}

const AXObject* BlinkAXTreeSource::GetFromId(int32_t id) const {}

int32_t BlinkAXTreeSource::GetId(const AXObject* node) const {}

size_t BlinkAXTreeSource::GetChildCount(const AXObject* node) const {}

AXObject* BlinkAXTreeSource::ChildAt(const AXObject* node, size_t index) const {}

AXObject* BlinkAXTreeSource::GetParent(const AXObject* node) const {}

bool BlinkAXTreeSource::IsIgnored(const AXObject* node) const {}

bool BlinkAXTreeSource::IsEqual(const AXObject* node1, const AXObject* node2) const {}

AXObject* BlinkAXTreeSource::GetNull() const {}

std::string BlinkAXTreeSource::GetDebugString(const AXObject* node) const {}

void BlinkAXTreeSource::SerializeNode(const AXObject* src,
                                      ui::AXNodeData* dst) const {}

void BlinkAXTreeSource::Trace(Visitor* visitor) const {}

}  // namespace blink