#ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_ACCESSIBILITY_INSPECTOR_TYPE_BUILDER_HELPER_H_
#define THIRD_PARTY_BLINK_RENDERER_MODULES_ACCESSIBILITY_INSPECTOR_TYPE_BUILDER_HELPER_H_
#include "third_party/blink/renderer/core/inspector/protocol/accessibility.h"
#include "third_party/blink/renderer/modules/accessibility/ax_object.h"
#include "third_party/blink/renderer/modules/accessibility/ax_object_cache_impl.h"
#include "third_party/blink/renderer/modules/modules_export.h"
namespace blink {
AXProperty;
AXValue;
AXValueSource;
AXValueTypeEnum;
std::unique_ptr<AXProperty> CreateProperty(const String& name,
std::unique_ptr<AXValue>);
std::unique_ptr<AXProperty> CreateProperty(IgnoredReason);
std::unique_ptr<AXValue> CreateValue(
const String& value,
const String& type = AXValueTypeEnum::String);
std::unique_ptr<AXValue> CreateValue(
int value,
const String& type = AXValueTypeEnum::Integer);
std::unique_ptr<AXValue> CreateValue(
float value,
const String& value_type = AXValueTypeEnum::Number);
std::unique_ptr<AXValue> CreateBooleanValue(
bool value,
const String& value_type = AXValueTypeEnum::Boolean);
std::unique_ptr<AXValue> CreateRelatedNodeListValue(
const AXObject&,
String* name = nullptr,
const String& value_type = AXValueTypeEnum::Idref);
std::unique_ptr<AXValue> CreateRelatedNodeListValue(AXRelatedObjectVector&,
const String& value_type);
std::unique_ptr<AXValue> CreateRelatedNodeListValue(
AXObject::AXObjectVector& ax_objects,
const String& value_type = AXValueTypeEnum::IdrefList);
std::unique_ptr<AXValueSource> CreateValueSource(NameSource&);
}
#endif