#include "third_party/blink/renderer/modules/animationworklet/animation_worklet_messaging_proxy.h"
#include "third_party/blink/renderer/core/workers/threaded_worklet_object_proxy.h"
#include "third_party/blink/renderer/modules/worklet/animation_and_paint_worklet_thread.h"
namespace blink {
AnimationWorkletMessagingProxy::AnimationWorkletMessagingProxy(
ExecutionContext* execution_context)
: … { … }
void AnimationWorkletMessagingProxy::Trace(Visitor* visitor) const { … }
AnimationWorkletMessagingProxy::~AnimationWorkletMessagingProxy() = default;
std::unique_ptr<WorkerThread>
AnimationWorkletMessagingProxy::CreateWorkerThread() { … }
}