#include "third_party/blink/renderer/modules/background_sync/sync_event.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_sync_event_init.h"
namespace blink {
SyncEvent::SyncEvent(const AtomicString& type,
const String& tag,
bool last_chance,
WaitUntilObserver* observer)
: … { … }
SyncEvent::SyncEvent(const AtomicString& type, const SyncEventInit* init)
: … { … }
SyncEvent::~SyncEvent() = default;
const AtomicString& SyncEvent::InterfaceName() const { … }
const String& SyncEvent::tag() const { … }
bool SyncEvent::lastChance() const { … }
}