#include "third_party/blink/renderer/modules/canvas/canvas2d/canvas_style_test_utils.h"
#include "third_party/blink/renderer/bindings/core/v8/idl_types.h"
#include "third_party/blink/renderer/bindings/core/v8/native_value_traits_impl.h"
#include "third_party/blink/renderer/modules/canvas/canvas2d/base_rendering_context_2d.h"
#include "third_party/blink/renderer/platform/bindings/exception_state.h"
#include "third_party/blink/renderer/platform/bindings/script_state.h"
#include "third_party/blink/renderer/platform/wtf/text/wtf_string.h"
#include "v8/include/v8-local-handle.h"
namespace blink {
void SetFillStyleString(BaseRenderingContext2D* ctx,
ScriptState* script_state,
const String& string) { … }
void SetStrokeStyleString(BaseRenderingContext2D* ctx,
ScriptState* script_state,
const String& string) { … }
String GetStrokeStyleAsString(BaseRenderingContext2D* ctx,
ScriptState* script_state) { … }
String GetFillStyleAsString(BaseRenderingContext2D* ctx,
ScriptState* script_state) { … }
}