chromium/third_party/blink/renderer/modules/compression/zlib_partition_alloc.cc

#include "third_party/blink/renderer/modules/compression/zlib_partition_alloc.h"
#include "third_party/blink/renderer/platform/wtf/allocator/partitions.h"

namespace blink {

void ZlibPartitionAlloc::Configure(z_stream* stream) {}

void* ZlibPartitionAlloc::Alloc(void*, uint32_t items, uint32_t size) {}

void ZlibPartitionAlloc::Free(void*, void* address) {}

}  // namespace blink