#ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_COMPUTE_PRESSURE_TESTING_INTERNALS_COMPUTE_PRESSURE_H_
#define THIRD_PARTY_BLINK_RENDERER_MODULES_COMPUTE_PRESSURE_TESTING_INTERNALS_COMPUTE_PRESSURE_H_
#include "third_party/blink/renderer/bindings/core/v8/script_promise.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_pressure_source.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_pressure_state.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
namespace blink {
class CreateVirtualPressureSourceOptions;
class Internals;
class ScriptState;
class InternalsComputePressure { … };
}
#endif