#include "third_party/blink/renderer/modules/csspaint/paint_worklet_messaging_proxy.h"
#include "third_party/blink/renderer/core/workers/threaded_worklet_object_proxy.h"
#include "third_party/blink/renderer/modules/worklet/animation_and_paint_worklet_thread.h"
namespace blink {
PaintWorkletMessagingProxy::PaintWorkletMessagingProxy(
ExecutionContext* execution_context)
: … { … }
void PaintWorkletMessagingProxy::Trace(Visitor* visitor) const { … }
PaintWorkletMessagingProxy::~PaintWorkletMessagingProxy() = default;
std::unique_ptr<WorkerThread> PaintWorkletMessagingProxy::CreateWorkerThread() { … }
}