/* * Copyright (C) 2013 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "third_party/blink/renderer/modules/device_orientation/device_motion_event_acceleration.h" #include "third_party/blink/renderer/bindings/modules/v8/v8_device_motion_event_acceleration_init.h" namespace blink { DeviceMotionEventAcceleration* DeviceMotionEventAcceleration::Create(double x, double y, double z) { … } DeviceMotionEventAcceleration* DeviceMotionEventAcceleration::Create( const DeviceMotionEventAccelerationInit* init) { … } DeviceMotionEventAcceleration::DeviceMotionEventAcceleration(double x, double y, double z) : … { … } bool DeviceMotionEventAcceleration::HasAccelerationData() const { … } std::optional<double> DeviceMotionEventAcceleration::x() const { … } std::optional<double> DeviceMotionEventAcceleration::y() const { … } std::optional<double> DeviceMotionEventAcceleration::z() const { … } } // namespace blink