chromium/third_party/blink/renderer/modules/device_orientation/device_orientation_absolute_controller.cc

// Copyright 2015 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "third_party/blink/renderer/modules/device_orientation/device_orientation_absolute_controller.h"

#include "third_party/blink/public/mojom/permissions_policy/permissions_policy_feature.mojom-blink.h"
#include "third_party/blink/public/mojom/use_counter/metrics/web_feature.mojom-blink.h"
#include "third_party/blink/renderer/core/frame/settings.h"
#include "third_party/blink/renderer/modules/device_orientation/device_orientation_event_pump.h"

namespace blink {

DeviceOrientationAbsoluteController::DeviceOrientationAbsoluteController(
    LocalDOMWindow& window)
    :{}

DeviceOrientationAbsoluteController::~DeviceOrientationAbsoluteController() =
    default;

const char DeviceOrientationAbsoluteController::kSupplementName[] =;

DeviceOrientationAbsoluteController& DeviceOrientationAbsoluteController::From(
    LocalDOMWindow& window) {}

void DeviceOrientationAbsoluteController::DidAddEventListener(
    LocalDOMWindow* window,
    const AtomicString& event_type) {}

const AtomicString& DeviceOrientationAbsoluteController::EventTypeName() const {}

void DeviceOrientationAbsoluteController::Trace(Visitor* visitor) const {}

void DeviceOrientationAbsoluteController::RegisterWithDispatcher() {}

}  // namespace blink