// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_APP_LIST_MODEL_FOLDER_IMAGE_H_
#define ASH_APP_LIST_MODEL_FOLDER_IMAGE_H_
#include <stddef.h>
#include <vector>
#include "ash/app_list/model/app_list_item_list_observer.h"
#include "ash/app_list/model/app_list_item_observer.h"
#include "ash/app_list/model/app_list_model_export.h"
#include "ash/public/cpp/app_list/app_list_types.h"
#include "base/memory/raw_ptr.h"
#include "base/observer_list.h"
#include "base/observer_list_types.h"
#include "ui/gfx/image/image_skia.h"
namespace gfx {
class Rect;
}
namespace ash {
class AppListConfig;
class AppListItem;
class AppListItemList;
class APP_LIST_MODEL_EXPORT FolderImageObserver : public base::CheckedObserver {
public:
// Called when the folder icon has changed.
virtual void OnFolderImageUpdated(AppListConfigType config_type) {}
protected:
~FolderImageObserver() override = default;
};
// The icon for an app list folder, dynamically generated by drawing the
// folder's items inside a circle. Automatically keeps itself up to date, and
// notifies observers when it changes.
class APP_LIST_MODEL_EXPORT FolderImage : public AppListItemListObserver,
public AppListItemObserver {
public:
// Number of the top items in a folder, which are shown inside the folder icon
// and animated when opening and closing a folder.
static const size_t kNumFolderTopItems;
FolderImage(const AppListConfig* app_list_config, AppListItemList* item_list);
~FolderImage() override;
// Generates the folder's icon from the icons of the items in the item list,
// and notifies observers that the icon has changed.
void UpdateIcon();
// Given an AppListItem currently being dragged, updates |dragged_item_| then
// executes an ordinary run of UpdateIcon()
void UpdateDraggedItem(const AppListItem* dragged_item);
const gfx::ImageSkia& icon() const { return icon_; }
// Calculates the top item icons' bounds inside |folder_icon_bounds|.
// Returns the bounds of top item icons based on total number of items.
// |app_list_config| is the app list configuration for which bounds are being
// calculated.
static std::vector<gfx::Rect> GetTopIconsBounds(
const AppListConfig& app_list_config,
const gfx::Rect& folder_icon_bounds,
size_t num_items);
// Returns the target icon bounds for |item| to fly back to its parent folder
// icon in animation UI. If |item| is one of the top item icon, this will
// match its corresponding top item icon in the folder icon. Otherwise,
// the target icon bounds is centered at the |folder_icon_bounds| with
// the same size of the top item icon.
// The Rect returned is in the same coordinates of |folder_icon_bounds|.
// |app_list_config| is the app list configuration for which bounds are being
// calculated.
gfx::Rect GetTargetIconRectInFolderForItem(
const AppListConfig& app_list_config,
AppListItem* item,
const gfx::Rect& folder_icon_bounds) const;
void AddObserver(FolderImageObserver* observer);
void RemoveObserver(FolderImageObserver* observer);
// AppListItemObserver overrides:
void ItemIconChanged(AppListConfigType config_type) override;
// AppListItemListObserver overrides:
void OnListItemAdded(size_t index, AppListItem* item) override;
void OnListItemRemoved(size_t index, AppListItem* item) override;
void OnListItemMoved(size_t from_index,
size_t to_index,
AppListItem* item) override;
private:
// Updates the folder's icon from the icons of |top_items_| and calls
// OnFolderImageUpdated. Does not refresh the |top_items_| list, so should
// only be called if the |item_list_| has not been changed (see UpdateIcon).
void RedrawIconAndNotify();
// The app list config for which this folder image is created.
raw_ptr<const AppListConfig, DanglingUntriaged> app_list_config_;
// The unclipped icon image. This will be clipped in AppListItemView before
// being shown in apps grid.
gfx::ImageSkia icon_;
// List of top-level app list items (to display small in the icon).
raw_ptr<AppListItemList> item_list_;
// Item being dragged, if any.
raw_ptr<const AppListItem> dragged_item_ = nullptr;
// Top items for generating folder icon.
std::vector<raw_ptr<AppListItem, VectorExperimental>> top_items_;
base::ObserverList<FolderImageObserver> observers_;
};
} // namespace ash
#endif // ASH_APP_LIST_MODEL_FOLDER_IMAGE_H_