#include "third_party/blink/renderer/modules/device_posture/navigator_device_posture.h"
#include "third_party/blink/renderer/core/frame/local_dom_window.h"
#include "third_party/blink/renderer/core/frame/navigator.h"
#include "third_party/blink/renderer/modules/device_posture/device_posture.h"
#include "third_party/blink/renderer/platform/runtime_enabled_features.h"
namespace blink {
const char NavigatorDevicePosture::kSupplementName[] = …;
DevicePosture* NavigatorDevicePosture::devicePosture(Navigator& navigator) { … }
NavigatorDevicePosture::NavigatorDevicePosture(Navigator& navigator)
: … { … }
void NavigatorDevicePosture::Trace(Visitor* visitor) const { … }
}