#ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_DIRECT_SOCKETS_UDP_SOCKET_H_
#define THIRD_PARTY_BLINK_RENDERER_MODULES_DIRECT_SOCKETS_UDP_SOCKET_H_
#include <optional>
#include "mojo/public/cpp/bindings/pending_receiver.h"
#include "mojo/public/cpp/bindings/pending_remote.h"
#include "mojo/public/cpp/bindings/receiver.h"
#include "mojo/public/cpp/bindings/remote.h"
#include "services/network/public/mojom/restricted_udp_socket.mojom-blink.h"
#include "third_party/blink/renderer/bindings/core/v8/active_script_wrappable.h"
#include "third_party/blink/renderer/bindings/core/v8/script_promise_property.h"
#include "third_party/blink/renderer/modules/direct_sockets/socket.h"
#include "third_party/blink/renderer/modules/direct_sockets/udp_readable_stream_wrapper.h"
#include "third_party/blink/renderer/modules/direct_sockets/udp_socket_mojo_remote.h"
#include "third_party/blink/renderer/modules/direct_sockets/udp_writable_stream_wrapper.h"
#include "third_party/blink/renderer/modules/modules_export.h"
#include "third_party/blink/renderer/platform/bindings/exception_state.h"
#include "third_party/blink/renderer/platform/bindings/script_wrappable.h"
#include "third_party/blink/renderer/platform/bindings/trace_wrapper_v8_reference.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
#include "third_party/blink/renderer/platform/heap/member.h"
#include "third_party/blink/renderer/platform/mojo/heap_mojo_receiver.h"
#include "third_party/blink/renderer/platform/mojo/heap_mojo_remote.h"
#include "third_party/blink/renderer/platform/scheduler/public/frame_or_worker_scheduler.h"
namespace net {
class IPEndPoint;
}
namespace blink {
class ScriptState;
class SocketCloseOptions;
class UDPSocketOpenInfo;
class UDPSocketOptions;
class MODULES_EXPORT UDPSocket final : public ScriptWrappable,
public Socket,
public ActiveScriptWrappable<UDPSocket> { … };
}
#endif