#include "third_party/blink/renderer/modules/direct_sockets/udp_socket_mojo_remote.h"
#include "third_party/blink/public/mojom/direct_sockets/direct_sockets.mojom-blink.h"
#include "third_party/blink/renderer/core/execution_context/execution_context.h"
namespace blink {
UDPSocketMojoRemote::UDPSocketMojoRemote(ExecutionContext* execution_context)
: … { … }
UDPSocketMojoRemote::~UDPSocketMojoRemote() = default;
void UDPSocketMojoRemote::Close() { … }
void UDPSocketMojoRemote::Trace(Visitor* visitor) const { … }
}