/* * Copyright (C) 2013 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "third_party/blink/renderer/modules/encoding/text_encoder.h" #include "third_party/blink/renderer/bindings/modules/v8/v8_text_encoder_encode_into_result.h" #include "third_party/blink/renderer/core/execution_context/execution_context.h" #include "third_party/blink/renderer/modules/encoding/encoding.h" #include "third_party/blink/renderer/platform/bindings/exception_state.h" #include "third_party/blink/renderer/platform/wtf/text/text_encoding_registry.h" namespace blink { // Controls if TextEncode will throw an exception when failed to allocate // buffer. BASE_FEATURE(…); TextEncoder* TextEncoder::Create(ExecutionContext* context, ExceptionState& exception_state) { … } TextEncoder::TextEncoder(const WTF::TextEncoding& encoding) : … { … } TextEncoder::~TextEncoder() = default; String TextEncoder::encoding() const { … } NotShared<DOMUint8Array> TextEncoder::encode(const String& input, ExceptionState& exception_state) { … } TextEncoderEncodeIntoResult* TextEncoder::encodeInto( const String& source, NotShared<DOMUint8Array>& destination) { … } } // namespace blink