#include "third_party/blink/renderer/modules/file_system_access/file_system_access_manager.h"
#include "third_party/blink/public/platform/task_type.h"
#include "third_party/blink/renderer/core/execution_context/execution_context.h"
namespace blink {
const char FileSystemAccessManager::kSupplementName[] = …;
FileSystemAccessManager& FileSystemAccessManager::From(
ExecutionContext* context) { … }
FileSystemAccessManager::FileSystemAccessManager(ExecutionContext* context)
: … { … }
void FileSystemAccessManager::Trace(Visitor* visitor) const { … }
void FileSystemAccessManager::EnsureConnection() { … }
}