chromium/third_party/blink/renderer/modules/gamepad/gamepad_button_event.cc

// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "third_party/blink/renderer/modules/gamepad/gamepad_button_event.h"

namespace blink {

GamepadButtonEvent::GamepadButtonEvent(const AtomicString& type,
                                       Bubbles bubbles,
                                       Cancelable cancelable,
                                       Gamepad* gamepad,
                                       uint32_t button,
                                       double value)
    :{}

GamepadButtonEvent::GamepadButtonEvent(
    const AtomicString& type,
    const GamepadButtonEventInit* initializer)
    :{}

GamepadButtonEvent::~GamepadButtonEvent() = default;

const AtomicString& GamepadButtonEvent::InterfaceName() const {}

}  // namespace blink