#ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_GAMEPAD_GAMEPAD_SHARED_MEMORY_READER_H_
#define THIRD_PARTY_BLINK_RENDERER_MODULES_GAMEPAD_GAMEPAD_SHARED_MEMORY_READER_H_
#include "base/memory/raw_ptr.h"
#include "device/gamepad/public/mojom/gamepad.mojom-blink.h"
#include "device/gamepad/public/mojom/gamepad_hardware_buffer.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
#include "third_party/blink/renderer/platform/mojo/heap_mojo_receiver.h"
#include "third_party/blink/renderer/platform/mojo/heap_mojo_remote.h"
#include "third_party/blink/renderer/platform/mojo/heap_mojo_wrapper_mode.h"
namespace base {
class ReadOnlySharedMemoryRegion;
}
namespace device {
template <class T>
class GamepadImpl;
Gamepad;
class Gamepads;
}
namespace blink {
class GamepadListener;
class LocalDOMWindow;
class GamepadSharedMemoryReader
: public GarbageCollected<GamepadSharedMemoryReader>,
public device::mojom::blink::GamepadObserver { … };
}
#endif