#include "third_party/blink/renderer/modules/keyboard/navigator_keyboard.h"
#include "third_party/blink/renderer/core/frame/local_dom_window.h"
#include "third_party/blink/renderer/core/frame/local_frame.h"
#include "third_party/blink/renderer/core/frame/navigator.h"
#include "third_party/blink/renderer/modules/keyboard/keyboard.h"
namespace blink {
const char NavigatorKeyboard::kSupplementName[] = …;
NavigatorKeyboard::NavigatorKeyboard(Navigator& navigator)
: … { … }
Keyboard* NavigatorKeyboard::keyboard(Navigator& navigator) { … }
void NavigatorKeyboard::Trace(Visitor* visitor) const { … }
}