#include "third_party/blink/renderer/modules/launch/dom_window_launch_queue.h"
#include "third_party/blink/renderer/core/frame/local_dom_window.h"
#include "third_party/blink/renderer/modules/file_system_access/file_system_handle.h"
#include "third_party/blink/renderer/modules/launch/launch_params.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
#include "third_party/blink/renderer/platform/wtf/functional.h"
namespace blink {
const char DOMWindowLaunchQueue::kSupplementName[] = …;
DOMWindowLaunchQueue::DOMWindowLaunchQueue(LocalDOMWindow& window)
: … { … }
Member<LaunchQueue> DOMWindowLaunchQueue::launchQueue(LocalDOMWindow& window) { … }
void DOMWindowLaunchQueue::UpdateLaunchFiles(
LocalDOMWindow* window,
HeapVector<Member<FileSystemHandle>> files) { … }
void DOMWindowLaunchQueue::EnqueueLaunchParams(LocalDOMWindow* window,
const KURL& launch_url) { … }
void DOMWindowLaunchQueue::Trace(Visitor* visitor) const { … }
DOMWindowLaunchQueue* DOMWindowLaunchQueue::FromState(LocalDOMWindow* window) { … }
}