#ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_LAUNCH_DOM_WINDOW_LAUNCH_QUEUE_H_
#define THIRD_PARTY_BLINK_RENDERER_MODULES_LAUNCH_DOM_WINDOW_LAUNCH_QUEUE_H_
#include "third_party/blink/renderer/modules/launch/launch_params.h"
#include "third_party/blink/renderer/modules/launch/launch_queue.h"
#include "third_party/blink/renderer/platform/heap/collection_support/heap_vector.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
#include "third_party/blink/renderer/platform/heap/visitor.h"
#include "third_party/blink/renderer/platform/supplementable.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
#include "third_party/blink/renderer/platform/wtf/text/wtf_string.h"
namespace blink {
class LocalDOMWindow;
class KURL;
class DOMWindowLaunchQueue final
: public GarbageCollected<DOMWindowLaunchQueue>,
public Supplement<LocalDOMWindow> { … };
}
#endif