chromium/third_party/blink/renderer/modules/lock_screen/lock_screen_data.cc

// Copyright 2021 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "third_party/blink/renderer/modules/lock_screen/lock_screen_data.h"

#include "third_party/blink/renderer/bindings/core/v8/script_promise.h"
#include "third_party/blink/renderer/bindings/core/v8/script_promise_resolver.h"
#include "third_party/blink/renderer/core/frame/local_dom_window.h"
#include "third_party/blink/renderer/platform/wtf/vector.h"

namespace blink {

const char LockScreenData::kSupplementName[] =;

LockScreenData::LockScreenData(LocalDOMWindow& window)
    :{}

LockScreenData::~LockScreenData() = default;

ScriptPromise<LockScreenData> LockScreenData::getLockScreenData(
    ScriptState* script_state,
    LocalDOMWindow& window) {}

ScriptPromise<IDLSequence<IDLString>> LockScreenData::getKeys(
    ScriptState* script_state) {}

ScriptPromise<IDLAny> LockScreenData::getData(ScriptState* script_state,
                                              const String& key) {}

ScriptPromise<IDLUndefined> LockScreenData::setData(ScriptState* script_state,
                                                    const String& key,
                                                    const String& data) {}

ScriptPromise<IDLUndefined> LockScreenData::deleteData(
    ScriptState* script_state,
    const String& key) {}

void LockScreenData::Trace(Visitor* visitor) const {}

}  // namespace blink