#include "third_party/blink/renderer/modules/locked_mode/locked_mode.h"
#include "third_party/blink/renderer/core/execution_context/navigator_base.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
namespace blink {
const char LockedMode::kSupplementName[] = …;
LockedMode* LockedMode::lockedMode(NavigatorBase& navigator) { … }
LockedMode::LockedMode(NavigatorBase& navigator)
: … { … }
LockedMode::~LockedMode() = default;
void LockedMode::Trace(Visitor* visitor) const { … }
}