chromium/third_party/blink/renderer/modules/mediasession/chapter_information.cc

// Copyright 2024 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "third_party/blink/renderer/modules/mediasession/chapter_information.h"

#include "third_party/blink/public/platform/task_type.h"
#include "third_party/blink/renderer/bindings/core/v8/to_v8_traits.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_binding_for_core.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_chapter_information_init.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_media_metadata_init.h"
#include "third_party/blink/renderer/core/execution_context/execution_context.h"
#include "third_party/blink/renderer/modules/mediasession/media_session.h"
#include "third_party/blink/renderer/modules/mediasession/media_session_utils.h"
#include "third_party/blink/renderer/platform/bindings/exception_state.h"
#include "third_party/blink/renderer/platform/bindings/script_state.h"

namespace blink {

// static
ChapterInformation* ChapterInformation::From(
    ScriptState* script_state,
    const ChapterInformationInit* chapter,
    ExceptionState& exception_state) {}

ChapterInformation* ChapterInformation::Create(
    ScriptState* script_state,
    const String& title,
    const double& start_time,
    const HeapVector<Member<MediaImage>>& artwork,
    ExceptionState& exception_state) {}

ChapterInformation::ChapterInformation(
    ScriptState* script_state,
    const String& title,
    const double& start_time,
    const HeapVector<Member<MediaImage>>& artwork,
    ExceptionState& exception_state)
    :{}

String ChapterInformation::title() const {}

double ChapterInformation::startTime() const {}

const HeapVector<Member<MediaImage>>& ChapterInformation::artwork() const {}

v8::LocalVector<v8::Value> ChapterInformation::artwork(
    ScriptState* script_state) const {}

void ChapterInformation::Trace(Visitor* visitor) const {}

void ChapterInformation::SetArtworkInternal(
    ScriptState* script_state,
    const HeapVector<Member<MediaImage>>& artwork,
    ExceptionState& exception_state) {}

}  // namespace blink