#include "third_party/blink/renderer/modules/mediasession/media_session_utils.h"
#include "third_party/blink/renderer/bindings/core/v8/to_v8_traits.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_media_image.h"
#include "third_party/blink/renderer/core/execution_context/execution_context.h"
#include "third_party/blink/renderer/platform/bindings/exception_state.h"
#include "third_party/blink/renderer/platform/bindings/script_state.h"
#include "third_party/blink/renderer/platform/weborigin/kurl.h"
namespace blink::media_session_utils {
HeapVector<Member<MediaImage>> ProcessArtworkVector(
ScriptState* script_state,
const HeapVector<Member<MediaImage>>& artwork,
ExceptionState& exception_state) { … }
}