#ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_MEDIASESSION_MEDIA_SESSION_UTILS_H_
#define THIRD_PARTY_BLINK_RENDERER_MODULES_MEDIASESSION_MEDIA_SESSION_UTILS_H_
#include "third_party/blink/renderer/bindings/core/v8/to_v8_traits.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_media_image.h"
namespace blink::media_session_utils {
HeapVector<Member<MediaImage>> ProcessArtworkVector(
ScriptState* script_state,
const HeapVector<Member<MediaImage>>& artwork,
ExceptionState& exception_state);
}
#endif