#ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_MEDIASTREAM_PROCESSED_LOCAL_AUDIO_SOURCE_H_
#define THIRD_PARTY_BLINK_RENDERER_MODULES_MEDIASTREAM_PROCESSED_LOCAL_AUDIO_SOURCE_H_
#include <string>
#include "base/memory/scoped_refptr.h"
#include "base/synchronization/lock.h"
#include "base/task/single_thread_task_runner.h"
#include "media/base/audio_capturer_source.h"
#include "media/base/audio_glitch_info.h"
#include "third_party/blink/renderer/modules/mediastream/media_constraints.h"
#include "third_party/blink/renderer/modules/modules_export.h"
#include "third_party/blink/renderer/platform/mediastream/media_stream_audio_level_calculator.h"
#include "third_party/blink/renderer/platform/mediastream/media_stream_audio_processor_options.h"
#include "third_party/blink/renderer/platform/mediastream/media_stream_audio_source.h"
#include "third_party/webrtc/api/media_stream_interface.h"
namespace media {
class AudioBus;
class AudioProcessorControls;
}
namespace blink {
class AudioServiceAudioProcessorProxy;
class LocalFrame;
class MediaStreamAudioProcessor;
class PeerConnectionDependencyFactory;
class MODULES_EXPORT ProcessedLocalAudioSource final
: public MediaStreamAudioSource,
public media::AudioCapturerSource::CaptureCallback { … };
}
#endif