// Copyright 2018 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "third_party/blink/renderer/modules/peerconnection/byte_buffer_queue.h" namespace blink { wtf_size_t ByteBufferQueue::ReadInto(base::span<uint8_t> buffer_out) { … } void ByteBufferQueue::Append(Vector<uint8_t> buffer) { … } void ByteBufferQueue::Clear() { … } #if DCHECK_IS_ON() void ByteBufferQueue::CheckInvariants() const { … } #endif } // namespace blink