#ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_REMOTEPLAYBACK_AVAILABILITY_CALLBACK_WRAPPER_H_
#define THIRD_PARTY_BLINK_RENDERER_MODULES_REMOTEPLAYBACK_AVAILABILITY_CALLBACK_WRAPPER_H_
#include "base/functional/callback.h"
#include "third_party/blink/renderer/platform/bindings/name_client.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
#include "third_party/blink/renderer/platform/heap/member.h"
namespace blink {
class RemotePlayback;
class V8RemotePlaybackAvailabilityCallback;
class AvailabilityCallbackWrapper final
: public GarbageCollected<AvailabilityCallbackWrapper>,
public NameClient { … };
}
#endif