/* * Copyright (C) 2011, Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH * DAMAGE. */ #ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_WEBAUDIO_ASYNC_AUDIO_DECODER_H_ #define THIRD_PARTY_BLINK_RENDERER_MODULES_WEBAUDIO_ASYNC_AUDIO_DECODER_H_ #include "third_party/blink/renderer/bindings/core/v8/script_promise_resolver.h" #include "third_party/blink/renderer/bindings/modules/v8/v8_decode_error_callback.h" #include "third_party/blink/renderer/bindings/modules/v8/v8_decode_success_callback.h" #include "third_party/blink/renderer/core/typed_arrays/array_buffer/array_buffer_contents.h" #include "third_party/blink/renderer/platform/heap/cross_thread_handle.h" namespace base { class SingleThreadTaskRunner; } namespace blink { class AudioBuffer; class AudioBus; class BaseAudioContext; class DOMArrayBuffer; class ExceptionContext; class ExceptionState; // AsyncAudioDecoder asynchronously decodes audio file data from a // DOMArrayBuffer in the background thread. Upon successful decoding, a // completion callback will be invoked with the decoded PCM data in an // AudioBuffer. class AsyncAudioDecoder { … }; } // namespace blink #endif // THIRD_PARTY_BLINK_RENDERER_MODULES_WEBAUDIO_ASYNC_AUDIO_DECODER_H_