chromium/third_party/blink/renderer/modules/webaudio/audio_buffer_source_node.cc

/*
 * Copyright (C) 2010, Google Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1.  Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2.  Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE
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 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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#include "third_party/blink/renderer/modules/webaudio/audio_buffer_source_node.h"

#include <algorithm>

#include "base/numerics/safe_conversions.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_audio_buffer_source_options.h"
#include "third_party/blink/renderer/modules/webaudio/audio_graph_tracer.h"
#include "third_party/blink/renderer/modules/webaudio/audio_node_output.h"
#include "third_party/blink/renderer/modules/webaudio/base_audio_context.h"
#include "third_party/blink/renderer/platform/audio/audio_utilities.h"
#include "third_party/blink/renderer/platform/bindings/exception_messages.h"
#include "third_party/blink/renderer/platform/bindings/exception_state.h"
#include "third_party/blink/renderer/platform/instrumentation/tracing/trace_event.h"
#include "third_party/blink/renderer/platform/instrumentation/use_counter.h"
#include "third_party/blink/renderer/platform/wtf/math_extras.h"
#include "third_party/fdlibm/ieee754.h"

namespace blink {

namespace {

constexpr double kDefaultPlaybackRateValue =;
constexpr double kDefaultDetuneValue =;

}  // namespace

AudioBufferSourceNode::AudioBufferSourceNode(BaseAudioContext& context)
    :{}

AudioBufferSourceNode* AudioBufferSourceNode::Create(
    BaseAudioContext& context,
    ExceptionState& exception_state) {}

AudioBufferSourceNode* AudioBufferSourceNode::Create(
    BaseAudioContext* context,
    AudioBufferSourceOptions* options,
    ExceptionState& exception_state) {}

void AudioBufferSourceNode::Trace(Visitor* visitor) const {}

AudioBufferSourceHandler& AudioBufferSourceNode::GetAudioBufferSourceHandler()
    const {}

AudioBuffer* AudioBufferSourceNode::buffer() const {}

void AudioBufferSourceNode::setBuffer(AudioBuffer* new_buffer,
                                      ExceptionState& exception_state) {}

AudioParam* AudioBufferSourceNode::playbackRate() const {}

AudioParam* AudioBufferSourceNode::detune() const {}

bool AudioBufferSourceNode::loop() const {}

void AudioBufferSourceNode::setLoop(bool loop) {}

double AudioBufferSourceNode::loopStart() const {}

void AudioBufferSourceNode::setLoopStart(double loop_start) {}

double AudioBufferSourceNode::loopEnd() const {}

void AudioBufferSourceNode::setLoopEnd(double loop_end) {}

void AudioBufferSourceNode::start(ExceptionState& exception_state) {}

void AudioBufferSourceNode::start(double when,
                                  ExceptionState& exception_state) {}

void AudioBufferSourceNode::start(double when,
                                  double grain_offset,
                                  ExceptionState& exception_state) {}

void AudioBufferSourceNode::start(double when,
                                  double grain_offset,
                                  double grain_duration,
                                  ExceptionState& exception_state) {}

void AudioBufferSourceNode::ReportDidCreate() {}

void AudioBufferSourceNode::ReportWillBeDestroyed() {}

}  // namespace blink