chromium/third_party/blink/renderer/modules/webaudio/audio_node.cc

/*
 * Copyright (C) 2010, Google Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1.  Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2.  Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE
 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
 * DAMAGE.
 */

#include "third_party/blink/renderer/modules/webaudio/audio_node.h"

#include <inttypes.h>

#include "third_party/blink/public/platform/modules/webrtc/webrtc_logging.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_audio_node_options.h"
#include "third_party/blink/renderer/modules/webaudio/audio_graph_tracer.h"
#include "third_party/blink/renderer/modules/webaudio/audio_handler.h"
#include "third_party/blink/renderer/modules/webaudio/audio_node_output.h"
#include "third_party/blink/renderer/modules/webaudio/audio_node_wiring.h"
#include "third_party/blink/renderer/modules/webaudio/audio_param.h"
#include "third_party/blink/renderer/modules/webaudio/base_audio_context.h"
#include "third_party/blink/renderer/platform/bindings/exception_messages.h"
#include "third_party/blink/renderer/platform/bindings/exception_state.h"

#if DEBUG_AUDIONODE_REFERENCES
#include <stdio.h>
#endif

namespace blink {

AudioNode::AudioNode(BaseAudioContext& context)
    :{}

AudioNode::~AudioNode() {}

void AudioNode::Dispose() {}

void AudioNode::SetHandler(scoped_refptr<AudioHandler> handler) {}

bool AudioNode::ContainsHandler() const {}

AudioHandler& AudioNode::Handler() const {}

void AudioNode::Trace(Visitor* visitor) const {}

void AudioNode::HandleChannelOptions(const AudioNodeOptions* options,
                                     ExceptionState& exception_state) {}

String AudioNode::GetNodeName() const {}

BaseAudioContext* AudioNode::context() const {}

AudioNode* AudioNode::connect(AudioNode* destination,
                              unsigned output_index,
                              unsigned input_index,
                              ExceptionState& exception_state) {}

void AudioNode::connect(AudioParam* param,
                        unsigned output_index,
                        ExceptionState& exception_state) {}

void AudioNode::DisconnectAllFromOutput(unsigned output_index) {}

bool AudioNode::DisconnectFromOutputIfConnected(
    unsigned output_index,
    AudioNode& destination,
    unsigned input_index_of_destination) {}

bool AudioNode::DisconnectFromOutputIfConnected(unsigned output_index,
                                                AudioParam& param) {}

void AudioNode::disconnect() {}

void AudioNode::disconnect(unsigned output_index,
                           ExceptionState& exception_state) {}

void AudioNode::disconnect(AudioNode* destination,
                           ExceptionState& exception_state) {}

void AudioNode::disconnect(AudioNode* destination,
                           unsigned output_index,
                           ExceptionState& exception_state) {}

void AudioNode::disconnect(AudioNode* destination,
                           unsigned output_index,
                           unsigned input_index,
                           ExceptionState& exception_state) {}

void AudioNode::disconnect(AudioParam* destination_param,
                           ExceptionState& exception_state) {}

void AudioNode::disconnect(AudioParam* destination_param,
                           unsigned output_index,
                           ExceptionState& exception_state) {}

unsigned AudioNode::numberOfInputs() const {}

unsigned AudioNode::numberOfOutputs() const {}

unsigned AudioNode::channelCount() const {}

void AudioNode::setChannelCount(unsigned count,
                                ExceptionState& exception_state) {}

String AudioNode::channelCountMode() const {}

void AudioNode::setChannelCountMode(const String& mode,
                                    ExceptionState& exception_state) {}

String AudioNode::channelInterpretation() const {}

void AudioNode::setChannelInterpretation(const String& interpretation,
                                         ExceptionState& exception_state) {}

const AtomicString& AudioNode::InterfaceName() const {}

ExecutionContext* AudioNode::GetExecutionContext() const {}

void AudioNode::DidAddOutput(unsigned number_of_outputs) {}

void AudioNode::SendLogMessage(const String& message) {}

}  // namespace blink