#include "third_party/blink/renderer/modules/webaudio/audio_node_input.h"
#include <memory>
#include "testing/gtest/include/gtest/gtest.h"
#include "third_party/blink/renderer/core/frame/local_dom_window.h"
#include "third_party/blink/renderer/core/frame/local_frame.h"
#include "third_party/blink/renderer/core/testing/dummy_page_holder.h"
#include "third_party/blink/renderer/modules/webaudio/audio_node.h"
#include "third_party/blink/renderer/modules/webaudio/audio_node_output.h"
#include "third_party/blink/renderer/modules/webaudio/audio_node_wiring.h"
#include "third_party/blink/renderer/modules/webaudio/delay_node.h"
#include "third_party/blink/renderer/modules/webaudio/offline_audio_context.h"
#include "third_party/blink/renderer/platform/testing/task_environment.h"
namespace blink {
TEST(AudioNodeInputTest, InputDestroyedBeforeOutput) { … }
TEST(AudioNodeInputTest, OutputDestroyedBeforeInput) { … }
}