#ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_WEBAUDIO_AUDIO_SCHEDULED_SOURCE_HANDLER_H_
#define THIRD_PARTY_BLINK_RENDERER_MODULES_WEBAUDIO_AUDIO_SCHEDULED_SOURCE_HANDLER_H_
#include <atomic>
#include "base/memory/weak_ptr.h"
#include "base/task/single_thread_task_runner.h"
#include "base/thread_annotations.h"
#include "third_party/blink/renderer/bindings/core/v8/active_script_wrappable.h"
#include "third_party/blink/renderer/modules/webaudio/audio_node.h"
namespace blink {
class BaseAudioContext;
class AudioBus;
class AudioScheduledSourceHandler : public AudioHandler { … };
}
#endif