chromium/third_party/blink/renderer/modules/webaudio/audio_worklet_handler.cc

// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifdef UNSAFE_BUFFERS_BUILD
// TODO(crbug.com/351564777): Remove this and convert code to safer constructs.
#pragma allow_unsafe_buffers
#endif

#include "third_party/blink/renderer/modules/webaudio/audio_worklet_handler.h"

#include "third_party/blink/public/platform/task_type.h"
#include "third_party/blink/renderer/bindings/core/v8/serialization/serialized_script_value.h"
#include "third_party/blink/renderer/bindings/core/v8/to_v8_traits.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_audio_param_descriptor.h"
#include "third_party/blink/renderer/core/events/error_event.h"
#include "third_party/blink/renderer/core/execution_context/execution_context.h"
#include "third_party/blink/renderer/core/messaging/message_channel.h"
#include "third_party/blink/renderer/core/messaging/message_port.h"
#include "third_party/blink/renderer/modules/event_modules.h"
#include "third_party/blink/renderer/modules/webaudio/audio_buffer.h"
#include "third_party/blink/renderer/modules/webaudio/audio_graph_tracer.h"
#include "third_party/blink/renderer/modules/webaudio/audio_node_input.h"
#include "third_party/blink/renderer/modules/webaudio/audio_node_output.h"
#include "third_party/blink/renderer/modules/webaudio/audio_worklet.h"
#include "third_party/blink/renderer/modules/webaudio/audio_worklet_node.h"
#include "third_party/blink/renderer/modules/webaudio/audio_worklet_processor.h"
#include "third_party/blink/renderer/modules/webaudio/audio_worklet_processor_definition.h"
#include "third_party/blink/renderer/modules/webaudio/cross_thread_audio_worklet_processor_info.h"
#include "third_party/blink/renderer/platform/audio/audio_bus.h"
#include "third_party/blink/renderer/platform/audio/audio_utilities.h"
#include "third_party/blink/renderer/platform/bindings/exception_messages.h"
#include "third_party/blink/renderer/platform/heap/persistent.h"
#include "third_party/blink/renderer/platform/instrumentation/tracing/trace_event.h"
#include "third_party/blink/renderer/platform/scheduler/public/post_cross_thread_task.h"
#include "third_party/blink/renderer/platform/wtf/cross_thread_copier_base.h"
#include "third_party/blink/renderer/platform/wtf/cross_thread_functional.h"

namespace blink {

namespace {

constexpr unsigned kDefaultNumberOfOutputChannels =;

}  // namespace

AudioWorkletHandler::AudioWorkletHandler(
    AudioNode& node,
    float sample_rate,
    String name,
    HashMap<String, scoped_refptr<AudioParamHandler>> param_handler_map,
    const AudioWorkletNodeOptions* options)
    :{}

AudioWorkletHandler::~AudioWorkletHandler() {}

scoped_refptr<AudioWorkletHandler> AudioWorkletHandler::Create(
    AudioNode& node,
    float sample_rate,
    String name,
    HashMap<String, scoped_refptr<AudioParamHandler>> param_handler_map,
    const AudioWorkletNodeOptions* options) {}

void AudioWorkletHandler::Process(uint32_t frames_to_process) {}

void AudioWorkletHandler::CheckNumberOfChannelsForInput(AudioNodeInput* input) {}

void AudioWorkletHandler::UpdatePullStatusIfNeeded() {}

double AudioWorkletHandler::TailTime() const {}

void AudioWorkletHandler::SetProcessorOnRenderThread(
    AudioWorkletProcessor* processor) {}

void AudioWorkletHandler::FinishProcessorOnRenderThread() {}

void AudioWorkletHandler::NotifyProcessorError(
    AudioWorkletProcessorErrorState error_state) {}

void AudioWorkletHandler::MarkProcessorInactiveOnMainThread() {}

}  // namespace blink