chromium/third_party/blink/renderer/modules/webaudio/audio_worklet_messaging_proxy.cc

// Copyright 2016 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "third_party/blink/renderer/modules/webaudio/audio_worklet_messaging_proxy.h"

#include <utility>

#include "base/feature_list.h"
#include "third_party/blink/public/common/features.h"
#include "third_party/blink/renderer/bindings/core/v8/serialization/serialized_script_value.h"
#include "third_party/blink/renderer/core/frame/local_dom_window.h"
#include "third_party/blink/renderer/core/frame/local_frame.h"
#include "third_party/blink/renderer/core/messaging/message_port.h"
#include "third_party/blink/renderer/modules/webaudio/audio_context.h"
#include "third_party/blink/renderer/modules/webaudio/audio_worklet.h"
#include "third_party/blink/renderer/modules/webaudio/audio_worklet_global_scope.h"
#include "third_party/blink/renderer/modules/webaudio/audio_worklet_node.h"
#include "third_party/blink/renderer/modules/webaudio/audio_worklet_object_proxy.h"
#include "third_party/blink/renderer/modules/webaudio/audio_worklet_processor.h"
#include "third_party/blink/renderer/modules/webaudio/cross_thread_audio_worklet_processor_info.h"
#include "third_party/blink/renderer/modules/webaudio/offline_audio_worklet_thread.h"
#include "third_party/blink/renderer/modules/webaudio/realtime_audio_worklet_thread.h"
#include "third_party/blink/renderer/modules/webaudio/semi_realtime_audio_worklet_thread.h"
#include "third_party/blink/renderer/platform/audio/audio_utilities.h"
#include "third_party/blink/renderer/platform/wtf/cross_thread_copier_base.h"
#include "third_party/blink/renderer/platform/wtf/cross_thread_copier_public.h"

namespace blink {

AudioWorkletMessagingProxy::AudioWorkletMessagingProxy(
    ExecutionContext* execution_context,
    AudioWorklet* worklet)
    :{}

void AudioWorkletMessagingProxy::CreateProcessor(
    scoped_refptr<AudioWorkletHandler> handler,
    MessagePortChannel message_port_channel,
    scoped_refptr<SerializedScriptValue> node_options) {}

void AudioWorkletMessagingProxy::CreateProcessorOnRenderingThread(
    WorkerThread* worker_thread,
    scoped_refptr<AudioWorkletHandler> handler,
    const String& name,
    MessagePortChannel message_port_channel,
    scoped_refptr<SerializedScriptValue> node_options) {}

void AudioWorkletMessagingProxy::SynchronizeWorkletProcessorInfoList(
    std::unique_ptr<Vector<CrossThreadAudioWorkletProcessorInfo>> info_list) {}

bool AudioWorkletMessagingProxy::IsProcessorRegistered(
    const String& name) const {}

const Vector<CrossThreadAudioParamInfo>
AudioWorkletMessagingProxy::GetParamInfoListForProcessor(
    const String& name) const {}

WorkerThread* AudioWorkletMessagingProxy::GetBackingWorkerThread() {}

std::unique_ptr<ThreadedWorkletObjectProxy>
AudioWorkletMessagingProxy::CreateObjectProxy(
    ThreadedWorkletMessagingProxy* messaging_proxy,
    ParentExecutionContextTaskRunners* parent_execution_context_task_runners,
    scoped_refptr<base::SingleThreadTaskRunner>
        parent_agent_group_task_runner) {}

std::unique_ptr<WorkerThread> AudioWorkletMessagingProxy::CreateWorkerThread() {}

std::unique_ptr<WorkerThread>
AudioWorkletMessagingProxy::CreateWorkletThreadWithConstraints(
    WorkerReportingProxy& worker_reporting_proxy,
    std::optional<base::TimeDelta> realtime_buffer_duration,
    const bool is_outermost_main_frame) {}

void AudioWorkletMessagingProxy::Trace(Visitor* visitor) const {}

}  // namespace blink