chromium/third_party/blink/renderer/modules/webaudio/channel_splitter_handler.cc

// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "third_party/blink/renderer/modules/webaudio/channel_splitter_handler.h"

#include "third_party/blink/renderer/modules/webaudio/audio_node_input.h"
#include "third_party/blink/renderer/modules/webaudio/audio_node_output.h"
#include "third_party/blink/renderer/modules/webaudio/base_audio_context.h"
#include "third_party/blink/renderer/platform/bindings/exception_state.h"

namespace blink {

namespace {

constexpr unsigned kNumberOfOutputChannels =;

}  // namespace

ChannelSplitterHandler::ChannelSplitterHandler(AudioNode& node,
                                               float sample_rate,
                                               unsigned number_of_outputs)
    :{}

scoped_refptr<ChannelSplitterHandler> ChannelSplitterHandler::Create(
    AudioNode& node,
    float sample_rate,
    unsigned number_of_outputs) {}

void ChannelSplitterHandler::Process(uint32_t frames_to_process) {}

void ChannelSplitterHandler::SetChannelCount(unsigned channel_count,
                                             ExceptionState& exception_state) {}

void ChannelSplitterHandler::SetChannelCountMode(
    const String& mode,
    ExceptionState& exception_state) {}

void ChannelSplitterHandler::SetChannelInterpretation(
    const String& mode,
    ExceptionState& exception_state) {}

}  // namespace blink